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Why puppets are the most unbalanced characters in storm games

Puppets Spark Controversy | Community Demands Balance Changes

By

Viktor Petrov

Apr 19, 2025, 07:54 AM

Updated

Apr 19, 2025, 04:55 PM

A blink of an eye read

A Puppet character from Storm Games showcasing its powerful abilities during gameplay

A wave of frustration brews among players over puppets in Storm Games, deemed broken and unfair characters in gameplay. As debates grow, many express a desire for a back-out option during matchups, revealing a deep-seated controversy within the community.

Background of the Controversy

Recent discussions across user boards indicate many players find puppet characters unbalanced, leading to a frustrating gaming experience. Users of the forums have pointed to the historical challenges posed by puppets in competitive play. One commenter noted, "Trust me, puppets were a programming nightmare back in the day, especially with characters like Sasori and PTS Kank. "

Player Sentiments

Feedback from the community highlights key themes:

  • Desire for Fairness: Players insist on balanced gameplay, asserting that puppets skew the odds.

  • Call for Back-Out Options: Many urge for a back-out feature, stating, "If they gave us a back-out option, you would never see me play against puppets again."

  • Historical Context: Commenters referenced past balance issues, noting that characters like Adult Kank in Storm 4 were unplayable without glitches, which adds to today's frustrations.

"This isn't competitive. It's just unfair!" stated one frustrated player.

Notable Reactions

The call for balance adjustments has gathered momentum. Specific sentiments include:

  • **"They need a serious nerf."

  • "The game needs balance updates NOW!"

  • "Why should we face puppets without better options?"**

Key Insights

  • โ–ณ Players feel puppets compromise the competitive spirit of the game.

  • โ–ฝ Many contend that further adjustments are needed to improve gameplay experiences.

  • โ€ป "This issue drives players away easily," underscores a common view among commenters.

Interestingly, the conversation has shifted toward mastering puppet characters. Some believe the skill ceiling is high, but they lack adequate counters. This debate underscores an urgent need for developers to address these concerns. Will action be taken to equalize gameplay? The community awaits a response.