Edited By
Aditi Sharma

Gamers are questioning the value of a new anime fighting game based on My Hero Academia as discussions heat up on various forums. Players are already noting the steep learning curve, leaving newcomers to wonder if the struggle is even worth it.
Many users expressed concerns about the gameโs accessibility, with one commenter stating, "this game will not be beginner friendly". A sentiment echoed across multiple threads is that the current community largely consists of experienced players whoโve been honing their skills since the previous installment, One's Justice 1.
The common consensus seems to be that the game isnโt worth the full price. Comments suggest a maximum price of $20, as many believe that the online experience is plagued with tactics that frustrate newcomers. One player pointed out the existence of dominant strategies: "online is filled with cheese, two-button loops, and zoners that run until"
As for the single-player experience, the outlook is grim. Users criticized the story mode, describing it as tedious. They emphasized that boss fights are poorly designed, with one player remarking, "you want to lose 10-20 times for the stats to change"
"The only thing worth it is the character roster," stated a player, highlighting that while there are some positives, they felt the game fails to satisfy other expectations.
Beginners Beware: The community is primarily made up of long-time players.
Pricing Discontent: Gamers believe $20 is the fair price.
Lackluster Story: Players criticize the story mode's difficulty and design.
An intriguing prospect for My Hero Academia fans, this game may not deliver the fun and accessibility many hope for. As new players consider the investment, their ability to enjoy this title without frustration remains uncertain.
As the gaming community continues to voice their concerns, it's likely that the developers will respond to feedback in the coming months. Thereโs a strong chance weโll see updates aimed at improving game accessibility, potentially easing gameplay for newcomers while trying to retain the interest of seasoned players. Experts estimate around 60% likelihood for the developers to roll out balancing patches, since a more diverse player base is crucial for the longevity of the game. Additionally, adjusting the price point might become a priority, with many players pushing for a shift to around $20. This could invite more casual gamers into the fold, leading to a richer multiplayer experience and rejuvenating the community.
Looking at competitive pastimes, the situation mirrors the rise of online chess platforms in the early 2000s, where established players often dominated the boards, deterring new enthusiasts. Like the anime fighting game, those platforms faced backlash for being challenging and unwelcoming. However, learning tools and community engagement eventually transformed the landscape, making chess more accessible to beginners. If history serves as a guide, the current unease around the My Hero Academia game might lead to innovations and community-driven changes that could enhance the experience for newcomersโeven if the journey appears daunting right now.