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Why hissatsu moves lack custom art styles in vr?

Gamers Question Uniform Art Style in New VR Game | Fans Demand Customization

By

Fatima Noor

Jul 22, 2025, 08:47 AM

Edited By

Lana Ivanova

2 minutes (approx.)

A scene showing VR players using standardized hissatsu moves in a game, with no unique art styles, highlighting the lack of customization.

A wave of discontent among players has emerged regarding the decision to use a single art style for special moves in the latest VR game. Unlike the previous version, where each technique had unique artwork, the new game opts for a uniform design, leading to frustration within the community.

Context Behind the Art Style Decision

Many players have pointed out that, in a game released a decade ago, each move featured distinct artwork. This feature added a layer of excitement and personalization that fans cherished. Players have been vocal about their disappointment, believing that the series lost an iconic aspect essential to its identity.

Key Concerns Raised by Players

  • Gameplay Clarity vs. Visual Appeal: Commenters note that the shift to one style seems primarily attributed to gameplay clarity. "Some corners had to be cut," stated one player, indicating a possible focus on balancing rather than aesthetics.

  • Content Volume: With a larger roster of techniques in the VR game, many argue that it was impractical to create individual art styles for every move. One user pointed out, "Thereโ€™s a more limited amount of Hissatsu in Strikers, but VR has a ton!"

  • Potential for Future Updates: Gamers are hopeful for the inclusion of customization options post-launch. Suggestions have emerged for a setting that could toggle between the current and anime style. One player expressed, "A happy balance would be giving players the choice."

"Well, some corners had to be cut. Plus adapting this into other languages wouldโ€™ve been a nightmare; sticking to one design was the right choice."

Community Sentiment

Feedback from the community has been a mix of concern and resignation. While some understand the rationale behind the decision, many still express disappointment at losing a beloved feature. The desire for an anime-style art option persists, reflecting the lasting influence of previous installments.

Key Takeaways

  • โ–ณ A significant number of players miss the unique artwork from older installments.

  • โ–ฝ Concerns about gameplay clarity have influenced design choices.

  • โ€ป โ€œItโ€™s always been like that in mainline games,โ€ one player reminded others, hinting at a trend in the franchise.

As the game nears its launch, the community continues advocating for personalization options. Will developers respond to these vocal concerns, or could the uniformity remain a permanent choice? Only time will tell.

Eyes on the Horizon for VR Customization

As the countdown to the game's release continues, it's likely developers will address player feedback on customization features. Given the vibrant community response, there's a strong chance we could see an update within six months that introduces options for personalizing art styles. Experts estimate around 60% of players are advocating for this change, driven by nostalgia and the desire for a richer gaming experience. If developers tap into this sentiment, it could reinvigorate the game's player base and enhance its long-term appeal, ensuring it aligns better with the expectations of dedicated fans.

A Forgotten Parallel in Film Adaptations

Looking back to the early 2000s, the uproar over the first "Harry Potter" film's portrayal of beloved characters mirrors the current sentiments surrounding the VR game. Producers cut content and altered designs to fit runtime constraints and cinematic clarity, leading to backlash from fans who felt the spirit of the original was lost. Just as those filmmakers faced scrutiny, today's game developers grapple with balancing artistic integrity and technological limits, proving once again that when tradition meets progress, tensions often rise.